Buoyancy Gem
A while ago, I mentioned that I was interested in writing a Gem on buoyancy. Well GPG6 is now available with my buoyancy Gem. The title is “Exact Buoyancy for Polyhedra.” I hope you find it useful.

A while ago, I mentioned that I was interested in writing a Gem on buoyancy. Well GPG6 is now available with my buoyancy Gem. The title is “Exact Buoyancy for Polyhedra.” I hope you find it useful.

You can download my GDC tutorial here:
I’m giving a physics tutorial at the GDC this year, along with some other math-heads.
I’m presenting a new algorithm based on sequential impulses. I developed this algorithm in the pursuit of extreme simplicity. It is much easier to grok and implement than my Iterative Dynamics paper. I will post the tutorial and demo code here after the conference.
If you can make it to the tutorial, please introduce yourself. I always look forward to meeting people interested in physics programming. I’ll be there the whole week, so you will probably find me in any of the physics presentations.